Wheel
From UnityCar Wiki
This class simulates the dynamics of the wheel (tire and rim). Parameters:
- Model Graphical representation of the whole wheel.
- Caliper Model Graphical representation of the brake caliper.
- Tire Puncture if true, a tire puncture is simulated (tire grip is lowered by half and wheel radius is lowered by sidewall height).
- On Ground Down (READ ONLY) if true, it means that the wheel is touching the ground.
- Mass mass of the whole wheel (tire + rim) in Kg. Used to calculate wheel rotational inertia. Typical value 25 Kg (to avoid wheel oscillations with standard time step minimum value is clamped to 60 kg).
- Radius radius of the wheel in meters. Typical value 0.37 meters.
- Rim Radius radius of the wheel rim in meters. Typical value 0.25 meters.
- Width width of the wheel in meters. Typical value 0.2 meters.
- Brake Friction Torque (READ ONLY) actual brake friction torque applied on the wheel.
- Brake (READ ONLY) brake input applied on the wheel.
- Hand Brake (READ ONLY) hand brake input applied on the wheel.
- Steering (READ ONLY) steering input applied on the wheel.
- Compression (READ ONLY) compression state of the suspension wheel.
- Normal Force (READ ONLY) normal force applied to the wheel.